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  Character Application
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Character's Powers
List any and all metahuman powers and abilities of the character, whether they are simply cosmetic or world shattering. How do they work, why do you have them, what do they do, what can't they do. A powers section is mandatory for all super-powered individuals. Each power should be thoroughly discussed, including applications, complications, vulnerabilities, and any idiosyncrasies of the power. It is also imperative that you completely delineate the levels and limitations of the power(s). It is best if you categorize, thoroughly discussing each power in its own section for use in your +powers.

Often this section of the application is the one that is the most difficult to reconcile in order to pass the application. While not the most important, many people submit applications where the powers, skill with the powers, and the description of the powers is in need of work. In order to help people with this, we have significant news files that should be read before tackling this section of the application. Paying attention to 'news powers' will strengthen your chances of having an application passed.

We need to know how each of your character's powers or power stunts works. How often can those powers be used? How much does using his or her powers tire your character out? Nothing is effortless or instantaneous. Try to come up with ranges for how far away a power can be used, how many stunts can be done at once, how much force can be applied or resisted, et cetera.

When writing up your character's powers, keep in mind that the more powerful the character, the more difficult the character is to pass. If a character is going to be very powerful, there should be a 'theme' to the powers. There must also be some sort of balance to the character. A character that has tremendous mutant (or other) powers should be limited in other ways.

Also note that if the character is to have any magical abilities, these must fall in line with the information in 'news magic'. Further, every spell that your character will have must be presented and described with just as much detail as each and every power a person could have. Think of a spell as a power that is simply engaged in another fashion. It too must have limits, ranges, affects, et cetera. For more information, see '+help +spells'.